I was recently developing a game that required a lot of computations. In my case that was mesh generation via marching cubes algorythm, bit the specifics are not really important to the approach I am ...
A way of dispatching functions to the main thread in Unity projects. Useful for functions that Unity limits to the main thread from different threads. This package is meant to be a dependency for ...
Provides helper APIs for multithreading in Unity. Provides helper methods to access to the Unity main thread. Helper methods to execute jobs in the Unity Job system.
#unity3d #webgl #gamedev Figured out how to add multi-threading to Unity WebGL projects with C# and without using native threads! Well, sorta... It uses a mix of .NET WASM and, of course, Web Workers.